The story follows Lucy, a teenage girl, as she encounters Ray, a mysterious light creature. Their playful dance of light unfolds in Lucy’s bedroom — a space that transforms into an extension of her inner world and a playground for curiosity and trust.
The experience combines live-action stereoscopic choreography, high-end visual effects, and real-time particle systems, supported by creature vocal sound design and a soundtrack by Nico Casal.
Originally a linear immersive fairytale, Ray Sparks evolved into a fully interactive experience, narrated byNicole Wallace, inviting viewers to explore the delicate balance between trust and possession. The result is a uniquely personal journey that rewards curiosity and demonstrates the potential of VR for nuanced, emotional storytelling.